AI Insights · Timothy · January 2023
Top 5 Slime Games on iOS in New Zealand Q4 2022
Explore the performance of the top 5 slime games on iOS in New Zealand during Q4 2022, highlighting trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 slime games on iOS in New Zealand showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Super Slime Simulator experienced fluctuations in weekly revenue, peaking at approximately $23 in mid-November. Weekly downloads started strong at around 280 in early October but saw a decline, closing the year with about 214 downloads per week. Active users followed a similar trend, starting at 510 in early October and ending the year at 415.
Fluid Simulation saw its highest weekly revenue in late October at $20. Weekly downloads were relatively stable, with notable peaks of around 80 downloads towards the end of November and early December. Active users reached a high of 243 in mid-December but decreased to 181 by the end of the quarter.
My Talking Slimy: Super Cat 3D showed a significant increase in weekly downloads from 11 in early October to 194 in mid-December. Despite no recorded revenue, the app maintained a decent number of active users, peaking at 109 in mid-December before dropping to 54 by the end of the year.
Virtual Slime had modest weekly revenue, with a peak of $17 in late October. Downloads were consistently low, with a slight increase to 53 at the end of December. Active users showed some fluctuation, starting at 145 in early October and ending at 92 in the last week of December.
World of Slime Simulator Games recorded its highest weekly revenue of $36 in early December. Downloads were minimal, peaking at 17 in the final week of December.
These insights highlight the diverse performance of slime games in New Zealand, reflecting varying user engagement and revenue trends. For more detailed insights, visit Sensor Tower.